Current Work

The Big Catch

A 3D Platformer developed by Filet Group.

The teams debut title features a responsive control scheme that keeps movement fluid and the player in control.

With its charming art style, harking back to the 5th and 6th console generations, the game evokes a nostalgic feeling, while building on the classics that inspired it.

3DRealms / Slipgate Ironworks

Audio Reels

Get a more in depth look at the workflows I have helped develop and use daily.

From implementation to design approaches, a lot of effort goes into making gameplay experiences work.

Each project provides different design challenges and lessons on how to approach similar situations in different ways.

There is no “One size fits all”
Only the guiding principle of Gameplay First.

SFX Reels

Every project has different needs.

Whether set in worlds ancient or alien, packing a punch or hurling fireballs, sound can be custom fit for purpose.

Explore a small sample of SFX work and let yourself be inspired by the possibilities.

Scroll to Top